Video editor enables to work with different objects, namely: "Sprite", "Duplicate", "Line", "Rectangle", "Ellipse", "Tooltip", "Image", "Sound", "Video", "Movement" and also with a large quantity of video and audio effects.
You can add these objects using the same methods which are divided into three stages: choice of object, setting up its position in time and on the scene. For more information about the first and the third stages see example of adding video and image to the scene in section "How to open video file or image for editing". In the present section we shall explain how to set object when it is added to the scene.
When you add object to the scene or when you apply effect to object you see the following window which sets object/effect position in time:

In this window you may set time of object appearance to the scene (effect start time), duration of display (effect duration), as well as its dynamics upon change of parent object duration. Let’s review in details each parameter:
We recommend to choose "Whole parent duration" option for filters and other effects covering the whole duration of parent object, because in this case "Lock end position" option is set and when object duration is changed, effect duration will be automatically changed.
At the same time for transition effects we recommend to choose "From scene begin" or "To scene end". In such case options "Lock start position" and "Lock end position" are set the way that when object duration is changed, duration of effect will not be changed, and effect finish time will always coincide with time of object disappearance if you choose option "To scene end".
Automatic placement is convenient, but it works according to default settings, often placing an object at the beginning of the timeline or at the current cursor position. For simply joining clips, it may be enough. However, as soon as a task requires greater precision, for example, to make a title appear exactly on a musical beat, for complex graphics to start moving at a specific moment or for several elements to display an effect simultaneously, manual settings become essential for good result.
No, these are different functions, but they complement each other. Placement settings determine when an object appears and disappears on the timeline, while keyframes control how the object changes (moves, scales, fades) while it is visible. First, you set the time segment, and then you create the animation within it.
It is an object to which the display time and duration time of another object are attached. When you apply transformations (movement, rotation, scale) to the parent, all its "child" objects automatically repeat these changes.
You can run an experiment: add a video to the scene, then double-click on it on the timeline. You will be taken to its internal track. Place an object there, for example, a circle shape. Now return to the main scene ("Scene 0"). Try moving or scaling the video in the preview window. You will see that the circle you added moves and scales along with it, as a single unit. In this example, the video is the parent object and the circle is the child, bound to its properties.
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