Video Editor

Use free video software to create and edit videos of any complexity from a family greeting card to a company presentation. Cut, merge video files, apply visual and audio effects, use filtration and image correction, make slideshows and add an appropriate soundtrack. Use multi-color Chroma Key and advanced parameters settings to give your video a professional look. All popular video and audio formats are supported.

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Video Converter

This program is intended for converting video files from one format to another. Nearly all popular video formats are supported (both reading and saving). In addition, the program drastically simplifies the task of converting videos for playback on specific multimedia devices, such as iPhone, Samsung Galaxy or Huawei P30 Pro. The program is extremely easy to use, has a modern interface and all necessary video processing functions.

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Audio Converter

The audio converter will help you convert audio files from one format to another. All key audio formats and codecs are supported. The program also allows you to manage playlists and meta tags, extract audio from video files and save these tracks on your computer in any format.

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Audio CD Grabber

This audio tool is intended for grabbing audio tracks from compact discs and saving them to the user’s computer in any format. Nearly all popular audio formats and codecs are supported. The program can also extract track details from the FreeDB server for automatic file renaming and updating meta tags.

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Multifunctionality

Multifunctionality

A wide array of multimedia processing tools in one free video software suite.

High speed

High speed

Our programs use fast
and high-quality algorithms optimized for single and multi-core CPU’s.

Affordability

Affordability

VSDC video software is freely available for download to Windows OS-based PCs and laptops.

How to Use Flow Transformation Effect in VSDC

Starting version 6.7, VSDC has received two new transition effects: Paper burn and Flow transformation. In this tutorial, we're going to show you how Flow transformation works.

Once applied, it distorts the image and gradually makes it disappear or dissolve into the next scene. Now, the tricky part is that the distortion pattern is always unique because it's based on the image you apply the effect to. You can, however, significantly customize the pattern to achieve the desired distortion look: from a skewed image to an object falling into a million pieces.

Check out this Star Trek transporter imitation we created using the Flow transformation effect:

In this guide, we'll show you how Flow transformation works and which settings you should be looking at to achieve the desired effect. If you haven’t downloaded VSDC 6.7, do it here.

How to add Flow transformation effect to the video

To get started, import your footage (or a photo) to VSDC and open the Video effects menu. Find Transitions and select Flow transformation. In the Object’s position settings window, click OK.

How to add a flow transformation effect in VSDC

Now that the transition effect is on the timeline, you can move it, change its duration and the distortion pattern.

How to adjust Flow transformation effect

Make a double-click on the main file to get to the transition layer: FlowTransform1. Then make a right mouse-click on the transition and select Properties. The Properties window will slide in from the right-hand side.

In the Properties window, you'll see three groups of settings: Common settings, Adjustment effect settings, and Flow transformation effect settings. We'll take a close look at each group below.

Common settings allow you to change the name of the effect layer, set the exact moment of its appearance and duration – by seconds or by frames.

Adjustment effect settings allow you to set the level of transparency for the effect. This means that the effect can be fully opaque or semi-transparent throughout the entire transition, or change its transparency level dynamically.

The latter is achieved through the parameters called Initial value and Final value. The initial value defines the level of transparency for the beginning of the transition; the final value defines the level of transparency for the end of the transition.

For example, if we set the Initial value at 100% (absolutely non-transparent) and the Final value at 10% (almost transparent), the transition will look as follows:

Flow transformation effect settings include distortion pattern controls, templates, time inversion settings, and other customization parameters. Let's review each parameter one by one.

Template

Templates define the way the distortion looks. There are 4 types of templates available in the dropdown menu – Fractal in, Fractal out, Drops in, Drops out – and each of them has three variations.

It's best if you go through the templates one by one to see how they modify the effect for your video.

Time inversion

By default, the flow transformation transition distorts the original image until it becomes unrecognizable. If you activate the Time inversion parameter, the transformation goes the opposite way: the image gets restored from its distorted state.

Image

If you want to modify the distortion, you can upload an image containing the desired pattern. When you do that, the distortion algorithm will follow the pattern on the image. Without an image, the distortion will look like a chaotic, random process.

For instance, depending on the template you select, some pattern variations will be already available in the Image dropdown menu. Here are the examples of distortion based on different images:

Keep in mind that you can scale the uploaded image up and down using the parameter called Scale. Initially, Scale defines the size of the image on the screen. Therefore, the smaller its value is, the more tiny pattern copies there will be on the screen.

If you want the number of copies to change gradually during the playback, you can use the Initial value and the Final value. The former defines the scale factor at the beginning of the effect; the latter defines the scale factor at the end of the effect.

Distortion factor

The distortion factor sets the distortion intensity. The higher its value is, the stronger and faster the distortion process will go. In certain scenarios, it makes sense to change the intensity of distortion within time. To do that, use the Initial value and the Final value parameters.

Fade-in

By default, the image starts being distorted from the beginning of the effect. However, if you set the distortion factor high, that will mean instant image distortion from the beginning of the transition. To avoid severe contrast, we recommend activating the Fade-in option. With it, the distortion process will start more gradually and increase within time.

Fade-out

The fade-out parameter applies gradual distortion disappearance. Notice: if you activate it, the Start offset option becomes available, too and allows you to decide when the fading-out process should start. For instance, if you type 50%, the distortion will start fading out halfway through the effect.

Pattern width/height

These parameters allow you to change the height and the width of the distortion pattern. By default, they both are equal to 1. However, as you increase the values, you’ll start seeing the difference.

Transparent edges

The last parameter in the menu is called Transparent edges. When activated, it makes the most distorted parts of the image gradually disappear.

Apply the new transition effect with VSDC 6.7

To try the new effect, download the latest version of VSDC from our official website.

If you have any questions, feel free to send us an email at This email address is being protected from spambots. You need JavaScript enabled to view it. or DM us on Facebook. Remember to subscribe to our YouTube channel for weekly video tutorials. Stay tuned!

Ultimate Guide to Using Video Text Effects in VSDC 6.7

The new version of VSDC brings three beautiful animated text effects that enable you to create stylish intros, unique captions, and scene openings. With their help, you can imitate the popular typewriter effect and replicate some legendary video game intro animations (such as the Call of Duty intro, yay!).

In this detailed tutorial, we’ll take a close look at each text effect and show you what happens when you toggle the controls. If you haven’t downloaded VSDC 6.7, it’s about time.

 

How to apply text effects in VSDC

The text effects are located in a new section of the editing menu. To access it, add a text object to the scene, then make a right mouse-click on it and proceed to Text effects.

How to apply text effects in VSDC

The dropdown menu features three effects:

  • Recoloring
  • Shift position
  • Glyph FX

Once you select the desired effect, the Object's position settings window will pop up: it's a confirmation that the effect will be applied to the entire text object starting from the current cursor position. Just click OK if there's nothing you'd like to change about the default position of the effect.

In the next sections, we'll show you how each effect works and what you can achieve by customizing the settings.

 

Recoloring text effect

The first effect in the list is called Recoloring. It’s designed to animate text through colors and opacity. By default, when you apply this effect, the text symbols simply appear on the screen, one by one (going from being completely transparent to being fully visible).

Recoloring symbols

On the timeline, the effect layer will be titled TextRecoloring. You can access it by double-clicking on the text layer at any time. To open the effect settings, make a right mouse-click on TextRecoloring and select Properties. The Properties window will slide in from the right-hand side.

There are two groups of settings available in the Properties window: Common settings and Recoloring text effect settings. The former group of settings allows you to rename the effect layer, set the moment of its appearance and the duration of the effect — in seconds or in frames. The latter group of settings contains effect controls and allows you to customize it.

Most controls in the second group will be available for all the effects. Let's take a look at these controls and see what they mean.

Effect direction

There are two options available for this control: Fade-in and Fade-out. If you choose Fade-in, the text will appear on the screen letter by letter. If you choose Fade-out, the entire text will be displayed at first; then it will start disappearing letter by letter.

Processing order

This parameter defines in which order the letters start appearing or disappearing.

You can choose from three options:

  • From first glyph to last — letters appear or disappear in direct sequence
  • From last glyph to first — letters appear or disappear in the opposite order
  • Random order — letters appear or disappear randomly

Glyph drawing time

To make things clearer, in this context, a "glyph" is a symbol or a letter. The parameter titled Glyph drawing time controls the time required for a symbol to fully appear on the screen or disappear from the screen.

If you set Glyph drawing time anywhere higher than 0%, symbols will gradually transition from being transparent to fully visible. The higher the value is, the more gradual the appearance will be. At 0, symbols will be just popping up (or instantly disappearing from the screen if you selected Fade-out earlier).

Wondering how VSDC calculates drawing time for each symbol?

To calculate the drawing time for each symbol, divide the effect duration by the number of text symbols. Thus, if the duration of the effect is 10 seconds, and there are 10 text symbols, each symbol will take 1 second to fully appear. In this case, 1 second equals to 100%. If you decide that symbols should appear faster, simply decrease the drawing time. Keep in mind that even though the symbols will be drawn faster, the pace will remain the same: one symbol per second.

Apply to glyph/contour/background

The following three controls are named "Apply to glyph", "Apply to contour", and "Apply to background". They’re available for the Recoloring effect only. These parameters allow you to adjust the color animation for the symbols, their contour, and their background.

By default, each of these parameters has Alpha transformation activated. This means, everything, including text symbols, contour, and their background switch from being transparent to being fully visible — as illustrated above.

If you select Color transformation instead, the text will be displayed entirely, however, symbols will start changing color one by one.

The original color will be the one you've selected in the Properties window, and the final color will be the one you selected at the beginning when you created the text object using the editing menu at the top.

Color and alpha transformation means that the symbols will be appearing (or disappearing) and changing their color simultaneously. The colors change in the following order: first goes the color selected in the Properties windows, then it changes to the color selected earlier in the text editing menu.

To deactivate the animation of the symbols, their contour, or background, select the Do not apply option.

Apply to all glyphs

In some scenarios, you might need to apply the Recoloring effect to selected symbols only. To do this, you need the Apply to all glyphs control. When activated, it applies the effect to all symbols; when deactivated, it allows you to choose which symbols you want to animate.

For example, you can specify which symbol the effect should start from and how many symbols it should be applied to.

Ignore CR/LF

If you've used Enter to create a two-line piece of text, you have two options: to apply the effect to both lines using the same pace or to pause the effect before moving to the second line. To achieve the former, activate Ignore CR/LF (switch it to True); to achieve the latter, leave it deactivated.

Sync effects

Suppose you’ve applied more than one effect to the text, and you want symbols to change color and rotate at the same time. In this case, you should synchronize the effects, so that all of them will be applied to the same symbols simultaneously. To achieve that, make sure to set the Random processing order and activate the Sync effects option. If you leave it deactivated, each effect will be applied to different symbols randomly.

Keep in mind that these two controls are common for all text effects in VSDC, and because you already know how they work, we won’t be reviewing them in the following sections.

 

Shift position text effect

The Shift position text effect is designed to make symbols slide in one by one from the selected area on the screen to the text placeholder. On the timeline, this effect appears as TextShiftPosition.

To open the settings, make a right mouse-click on the effect layer and select Properties. On the right-hand side, you’ll find Text shift effect settings that include all the controls you need to adjust the text animation. Let’s review these controls in detail.

Effect direction

Following the same logic we described earlier, this parameter allows you to set the movement direction. If you select Fade-in, the text will be appearing on the screen, symbol by symbol. If you select Fade-out, the text will be disappearing from the screen, symbol by symbol.

Processing order

This parameter defines in which order the letters start appearing or disappearing.

Again, you can choose from three options:

  • From first glyph to last — letters appear or disappear following a direct order
  • From last glyph to first — letters appear or disappear following a reversed order
  • Random order — letters appear or disappear randomly         

Glyph drawing time

For this effect, the Glyph drawing time means the time required for each symbol to move from its initial position to its final position — or the other way around, depending on which direction you've selected. The higher its value, the more gradual the movement will be.

Initial glyph position

This parameter allows you to set the initial point from where the text symbols will be moving to their final spots.

There are three options available:

  • Constant shift — symbols appear one by one at a 45-degree angle from a fixed distance. While you can change the angle, the distance will remain the same.
  • Outside text object — symbols along with the background color appear one by one from outside of the text placeholder. The position of the symbols changes based on the Distance value. At 100%, the symbols are right outside of the text placeholder. However, the lower the value is, the closer the symbols to their final point.
  • Custom point — symbols appear from the point on the screen you select manually.

For the position you select, you can adjust three parameters: Angle change per glyph, Angle and Distance.

Angle change per glyph — this parameter changes the movement angle of each subsequent symbol. Suppose, the Angle change is 30 degrees while the initial Angle is 10 degrees. This will mean that the first symbol will appear at a 10-degree angle, the following symbol will appear at a 40-degree angle (10+30); the third symbol will appear at a 70-degree angle (40 + 30), and so on.

Angle sets the initial angle at which the symbols move toward their final point. Keep in mind that if the Angle change per glyph equals zero, this parameter sets the angle for the entire movement duration.

Distance sets the distance between the initial location and the final location of a symbol.

Note: you can change the Initial and the Final values for all three parameters which means the values at the beginning and at the end of the effect can be different.

 

Glyph FX text effect

The Glyph FX effect is designed to make symbols appear or disappear through a more complex animation such as zoom or rotation. Once you apply this effect, on the timeline, it will appear as TextGlyphFX.

To customize the animation, open the Properties window and scroll to Glyph FX text effect settings. Let’s review the controls available there.

Effect direction

This parameter allows you to set the order of text animation. If you select Fade-in, the text will be appearing on the screen, symbol by symbol. If you select Fade-out, the text will be disappearing from the screen, symbol by symbol.

Processing order

This parameter defines in which order the letters start appearing or disappearing.

You can choose from three options:

  • From first glyph to last — letters appear or disappear following a direct order
  • From last glyph to first — letters appear or disappear following a reversed order
  • Random order — letters appear or disappear randomly

Glyph drawing time

The Glyph drawing time is the time required for each symbol to appear or disappear from the screen, depending on which effect direction you've selected. The higher its value, the more gradual the animation will be.

Transformation type

Transformation types dictate the way text symbols appear or disappear from the screen. There are three options you can choose from:

  • Zoom — when symbols appear, they grow in size; when they disappear, they shrink
  • Skew — symbols appear on the screen under a selected angle, and disappear in the opposite manner
  • Rotate — symbols are all visible at once, however, they rotate one by one at the chosen angle

Once you select the transformation type, additional controls become available, so that you can customize the animation. Let’s see what these controls are.

Zoom

This animation name is quite self-explanatory. What you can control here is the scale at which the symbols grow or decrease in size. Specifically, you can adjust the X/Y scale settings that define the initial and the final size of the symbols.

Notice that by default, both scales have the following values: 0;100%. This means that the symbols switch from being completely invisible (0%) to their full size (100%). If you wish to change the size of symbols at the beginning or at the end of the animation, simply expand the axis scale settings and adjust the Initial value or the Final value accordingly.

In addition to the X/Y scale settings, you can specify from which point the symbol appears (or where it disappears) using the Center X/Y controls. To understand how they work, imagine each symbol has its own cell. The Center X/Y parameters define which part of the cell the symbol should appear from. For instance, if both parameters equal to 0%, symbols will appear from the bottom left corner. If both parameters equal to 100%, symbols will appear from the top right corner.

Glyph Zoom transformation type

Skew

This animation type includes both angle and rotation movement applied to the text. If you select it, the following parameters become available: Angle X/Y and Center X/Y.

Angle X/Y controls define the symbol skew angle about the axis. Center X/Y controls allow you to select the location within the symbol cell to which the symbols are attached while moving.

Rotate

The rotation settings are similar to the settings available for other animation types. You can select the rotation angle and Center X/Y values.

In this case, the Center X/Y values define the location within the symbol cell around which the symbols rotate. Thus, if both the Center X and Center Y equal to 0% (illustrated below), symbols will be rotating around the bottom left corner. If both parameters equal to 100%, symbols will rotate around the top right corner, and so on.

 

Get inspired with new animated text effects

The new animated text effects are versatile enough for you to visualize virtually any text intro idea you may have in mind. Need some inspiration? Watch our video tutorial on the typewriter effect and try to replicate it by yourself.

How to Create a Neon Text Effect in a Video

Neon signs are making a comeback. You may have already noticed them in music videos, vlog backgrounds, commercials, and movie intros. While not being overly distracting, the neon text effect can become a stylish addition to your video and make it more memorable.

In this tutorial, we’ll show you how to add a neon text sign to a video using VSDC Free Video Editor. Then, we’ll show you how to place it behind an object, and add the perspective or flickering effects. Before getting started, download VSDC from the official website.

 

Step 1. Add a background to the scene

The best way to start a project in VSDC is by using the Import content button on the start screen. For this effect, you can use both images and videos as a background. However, keep in mind that neon signs always look better in front of dark or even monochrome footage. If your background isn’t dark enough, feel free to use the Adjustments settings from the Video Effects menu to correct the brightness and the contrast.

Pro tip: before you move on to the next step, we recommend selecting a text font or at least checking some examples for inspiration. The built-in VSDC text editor does contain quite a few fonts you can use in your video. However, you may want to visit free font libraries for something artsy and download additional fonts to your PC. Once you do that, VSDC will automatically include them in the list of options.

Check this roundup of beautiful fonts that will look stunning with the neon light effect.

 

Step 2. Type the text for the sign

Using the menu on the left-hand side, select Text and add it to the scene. Use the text editor at the top to change the size, font, alignment, and other settings. Keep in mind that you’ll be able to make adjustments at any point.

 

How to apply page neon text effect in video

For our example, we used the following parameters:

  • Fonts: Acquest Script and Impact
  • Text color 1: white; contour color 1: none
  • Text color 2: none (to make letters hollow, set text color opacity at 0%); contour color 2: bright pink - plus, we’ve increased the contour thickness to 12px

When selecting the color, you want to go for a bright one. For example, you can use white letters and then add a bright color neon light to it. You can also use bright blue, green, or pink for the text - in this case, the sign will be of less contrast with the background.

 

Step 3. Add a shadow effect to imitate neon glow

To imitate the shining around the text, we’ll be using the Shadow effect. Open the Video Effects menu, proceed to Nature, and select Shadow. Then go to the Properties window on the right-hand side and set 0 for the following parameters:

  • Light angle
  • Shadow distance

This will place the shadow in maximum proximity to the text. However, you can also hit the Show/hide center button and use a little cross to drag the shadow around.

Next, open the Shadow color selection and choose the color of the glow. The best options are bright blue, bright pink, or green. However, feel free to use any colors of your choice.

Lastly, increase Shadow max size to your taste. This parameter defines how big the shadow is or, in this case, how far the neon light will shine. To increase the brightness even more, tweak the Intensity control as well. Once ready, go ahead and export your video.

Now that you have a better idea of how this effect works, let’s see how you can use neon text signs in your videos – besides just placing them in the middle of the screen.

 

Neon text effect examples for your video

Essentially, you can apply the same effects to the neon text you would apply to any object:

  • create transitions
  • change perspective angle
  • use special effects such as Glitch, movement, motion tracking, and more

If you keep your eyes open, you’ll start noticing neon signs in the media more often – and this is how you find ideas for your inspiration. Below are three examples you can practice on.

 

1. Neon text behind an object

One impressive way to use a neon sign effect in a video is to place it behind an object. For example, if you’re working on a character intro, this trick might be exactly what you need.

Keep in mind that you’ll need a video with a green background to recreate this example. Once you remove the background using Chroma Key, create a neon text sign following the instructions above and move it one layer below the video on the timeline. This way the sign will be placed behind the character or an object in the video.

Watch our video guide if you want to learn more about placing text behind objects.

 

2. Neon sign attached to a surface

If you want to create an illusion of a neon sign attached to a surface, for example, a wall, a billboard sign, or a ground, you’ll need to apply the Perspective effect. To do it, just select the text object either on the scene or on the timeline, then open the Video Effects menu, find Transforms, and select Perspective. Then go to the Properties window on the right-hand side to adjust the angle.

In addition to the perspective effect, in this example, we’ve also used a simple free movement effect. You can find out more about it in this tutorial.

 

3. Flickering neon sign (Pro-level)

When we released our neon text tutorial on YouTube, a few people asked for the flickering effect. To be fair, flickering does make the neon text in a video look even more natural and eye-catching. However, to recreate it, you’ll need to upgrade to VSDC Pro which is available at $19.99 per year.

VSDC Pro comes with quite a few features you’ll find helpful if you’re serious about your video editing hobby. For instance, you’ll get video masking, motion tracking, audio waveform, advanced Chroma Key, and most importantly, the non-linear parameter change feature.

This means you’ll be able to make any effect change its intensity over time. For example, to achieve the flickering effect below, we’ve set the Shadow intensity level to jump between the high and low values multiple times. As a result, the neon glow becomes bright, then almost disappears, and becomes bright again.

To recreate this example, access the Shadow effect properties, find Intensity and click on the graph line to switch from the Linear parameter change to the Parameter change along the curve. Then hit the three-dot icon to open the graph on the timeline.

neon video effect with tracking object

A double-click anywhere on the graph creates a new control point that defines the value of the parameter. In other words, by clicking at the top of the graph, you apply a high Shadow Intensity value for that moment on the timeline; by clicking at the bottom, you apply a low Shadow Intensity value. As you form the curve, the Shadow Intensity value changes from high to low to high again, and it looks like a flickering effect in the video.

 

Add a realistic neon light sign to your video for free

Once you get the hang of this technique, you’ll be able to apply it to other objects added to the scene including shapes, icons, PNG images with a transparent background, and even videos. Go ahead and try it for yourself!

Got any questions? DM us on Facebook or leave a comment on our YouTube channel.

Download VSDC Free Video Editor

How to Make Realistic Paper Burn Transition in VSDC Pro

The new version of VSDC Pro includes the long-awaited Paper burn effect. It serves as an impressive transition, especially when you apply it to a still image. The best part about this effect is that it’s very versatile. For example, by changing the main template of the effect, you can achieve the illusion of freezing.

In addition, you can fully control the “flame”, its size, movement speed, burn hole size, and other parameters. In this tutorial, we’ll show you how to apply this transition and how to customize it to your needs.

 

How to add Paper burn transition in VSDC

To get started, import your footage (or a photo) to VSDC and open the Video effects menu. Find Transitions and select Paper burn. In the Object’s position settings window, click OK.

Now that the transition effect is on the timeline, you can move it, change its duration and appearance.

How to adjust Paper burn transition effect

Make a double-click on the main file to get to the transition layer: Paperburn 1. Then make a right mouse-click on the transition and select Properties. The Properties window will slide in from the right-hand side.

There are three groups of settings for the Paper burn effect: Common settings, Adjustment effect settings, and Paper burn effect settings. We'll take a close look at each group below.

Common settings allow you to change the name of the effect layer, set the exact moment of its appearance and duration – by seconds or by frames.

Adjustment effect settings allow you to set the level of transparency for the effect. This means that the effect can be fully opaque or semi-transparent throughout the entire transition or change dynamically.

The dynamic change of transparency is set through the parameters called Initial value and Final value. The former defines the level of transparency for the beginning of the transition; the latter defines the level of transparency for the end of the transition.

For example, if we set the Initial value at 100% (absolutely non-transparent) and the Final value at 10% (almost transparent), the transition will look as follows:

Paper burn effect settings allow you to correct the colors of the flame, its brightness, the size of the burn holes, and other parameters. To have a clear picture of how it works, let's review each parameter one by one.

Template

By default, this effect produces the illusion of burning paper, however, as an alternative, you can select the freezing effect. To decide where on the screen the flame or the freezing process should start, use the options in the Template menu.

Image

By default, the Paper burn effect looks like a blank burning piece of paper. However, you can upload an image, and in this case, instead of a blank piece of paper, there will be a burning image.

Below is the difference between the former and the latter:

 

Hole size

As the burning process continues, the scene gradually gets covered with burn holes. You can set their size for the beginning and the end of the transition by using the Initial value and the Final value. The higher the value, the bigger the burn holes will be.

 

Granularity

It's up to you how detailed the edges of the holes will look. To explore the possible degree of detail, you can use the Granularity control. The higher the Granularity value is, the more complex and random the shape of the holes will be. The lower the value, the plainer the holes and the smoothers their edges will be.

 

Color

The Color parameter defines the color of the outer zone of the flame. Keep in mind, you'll be able to select the color for both the outer and the inner zones to make the effect more realistic.

 

Intensity

Intensity sets the flame size, and you can change its value during the video playback. For instance, this is how the result may vary if you drastically change the Intensity value at 10% and its Final value at 100%.

 

Brightness

Similarly to the flame intensity, you can control its brightness and change it over time. This is what the transition will look like if you set the Brightness initial value at 10% and its Final value at 100%.

 

Color shift

The Color shift parameter allows for shifting the edge of the flame further from the burn holes. The higher its value, the further the edge of the flame will be from the edge of the holes. Like most parameters, this one can be set dynamically through the change of the Initial and Final values.

Keep in mind that you can adjust this parameter for both the inner and outer flame zones.

 

Time shift before effect appearance (%)

This is a parameter designed to delay or speed up the appearance of the effect in the scene. You can assign a positive or a negative value to it. If you set a negative value, say -50, noticeable burning will start halfway to the end of the transition. If you set a positive value, say, 50, then by the beginning of the transition, half of the image will be burnt already.

Effect speed boost (%)

If you want to speed up the effect, use this parameter. The higher its value, the faster the burning process will be. You can also increase or decrease the effect speed dynamically using the Initial and Final values.

Inner zone color and Inner zone brightness

These parameters allow you to choose the desired color and brightness level for the inner zone of the flame.

Opacity (inner zone)

If you want no inner flame zone in the picture, set the Opacity value at 0. In this case, the flame will take the main color you set previously. If you want the inner flame zone to be bright and solid, set its opacity value at 100. Anything in between will change the look of the flame accordingly.

 

Blending method

If you're using an uploaded image to create the Page burn effect, you have two ways to blend the flame and the image. The first one is called Plus; the second one is called Overlay. This is what they look like:

 

Direction

Apart from the size and the speed of the flame, you can also change its direction. There are 8 options you can choose from:

  1. left to right
  2. right to left
  3. top to bottom
  4. bottom to top
  5. left top corner to the right bottom corner
  6. right top corner to the left bottom corner
  7. bottom left corner to the top right corner
  8. bottom right corner to the top left corner

 

Time inversion

By switching this parameter from False to True, you can reverse the page burn effect and create the illusion of a burnt page being restored.

 

Fade-in

Finally, if you want to make the effect appear more gradually, you can apply the Fade-in option.

 

Download VSDC 6.7 and try the new transition effect

Along with the Paper burn transition effect, VSDC 6.7 brings the Flow transformation effect, a few text object effects, and an optimized timeline. Make sure to download it from our official website, and if you have any questions, feel free to email us at This email address is being protected from spambots. You need JavaScript enabled to view it.

Remove Background Noise from Your Video Using Audio Filters

Unless you’re recording videos in a professional studio, it can be difficult to avoid background noises. We know that because we struggle with background noises every week while preparing video tutorials for our YouTube channel. Luckily, there is an easy solution, and it’s available right in the free version of VSDC Video Editor.

Background noises can be broadly divided into two categories: quiet constant sounds and loud sudden sounds. In this article, we’ll focus on the first category because it’s more common and trickier. To remove such background noise from a video, you’ll need to apply an audio filter called “Audio gate” (often referred to as “Noise gate” or “Gate”). Gates are particularly efficient at removing noises produced by a working air conditioner, a fan, a loud computer, or any other type of unwanted low-frequency sounds in your video. For loud sounds like pops and clicks, you’ll want to use a so-called “Median” filter.

Feel free to watch this video tutorial and read the details below.

How does a noise gate help remove background noise from a video?

Noise gates are the most common type of background noise removers. You should think of them as real gates or channels that allow certain sounds to pass through and prevent other sounds from getting in. However, their parameters must be set individually for each video, and if you want to apply the correct settings, you should understand how noise gates work.

Think of the last video you’ve recorded: its average volume – whether it’s your voice or the sound of music – remains at approximately the same level throughout the entire clip, right? That level is called threshold. Whenever the software detects sounds that fall below that threshold, it automatically makes them quieter.

Fans, ACs, loud PC processors – all these humming, hissing, and buzzing background noises are indeed typically lower than your voice, and that’s why gates are so efficient at removing them. However, if you have real cacophony in the background consisting of both quiet and loud sounds, you might have to apply both the Noise gate and the Median filter.

Keep in mind that even with the same type of background noise, there is no way to click on a button and magically remove all the unwanted sounds. Regardless of the software you’re using, you’ll have to do it manually. Be prepared to spend some time toggling controls, tweaking the settings, and literally playing it by ear.

With that said, let’s see how VSDC Free Video Editor helps you with that challenge.

How to remove background noise from video in VSDC using a gating filter

Once you’ve uploaded your footage to VSDC, right-click on it and select Audio effects - Filters - Gate.

How to remove background noise from a video in VSDC

When you do that, the Properties window will slide in from the right side. It contains all the controls you need to set the correct noise removal parameters. If you can’t find the Properties window, right-click on the Gate filter on the timeline and select “Properties”.

Time to go back to the gate metaphor we described earlier. The Gate filter allows you to control when the “gate” opens and closes, how fast it opens and closes, and what kind of sounds get in. To apply all these settings, you’ll be using the following parameters:

  • Threshold. Threshold is the decibel level at which the gate opens. You should set it based on how loud the background noise is. The higher the threshold value is, the louder must be the sound to open the gate.
  • Attack. Attack is the parameter defining how fast the gate opens. The higher the attack value is, the slower the gate will be opening. It is recommended to set it at a low value for percussive sounds and higher values (10 ms or more) for other types of sounds.
  • Release. Release defines how fast the gate closes after opening. Change its value based on the sound type you’re working with. For instance, if you’re recording an electric guitar, you should set a higher value to create a natural-sounding audio decay.
  • Reduction. This value defines how drastic the signal reduction will be. Use it carefully and listen to the result.
  • Ratio. Ratio controls compression applied to the background noise. In other words, this is the parameter that defines how much quieter the unwanted sounds will be after gating. For instance, for compressing 4dB signals down to 1dB, set the Ratio value at 4 (4:1).
  • Knee. Knee is a parameter that controls the compressor’s response to the signal crossing the threshold. It means that compression can be applied instantly or with a delay. A hard knee clamps down right away, while a soft knee causes the compressor to gradually kick in as the signal gets further past the threshold
  • Make-up gain. Make-up gain increases the level of the signal after it has been processed already.

Gate audio filter settings overview in VSDC Video Editor

According to LANDR, a creative platform for musicians, the best strategy is to start with all the parameters set at a minimum except for the Threshold. With that in mind, try the following sequence:

  1. Set the Threshold at maximum while keeping everything else at minimum.
  2. Start lowering the Threshold until you start hearing the main sound of your video.
  3. Start raising the Attack, the Release, and the Knee values one after another and listen to the result every time you make a change.
  4. Fine-tune the rest of the parameters based on the results.

Removing background noise from a video is possible even if you’re a newbie

Keep in mind that while you might be trying to eliminate the unwanted noise only, at some point you’ll notice that your voice or your music may sound different, too. That is normal and expected since you’re changing the signal threshold. Keep tweaking the settings until you get a decent result and remember that masquerading a background noise with a background tune is also an option! Plus, you can always just remove audio from a video and record a voiceover.

Have any questions? Feel free to email us at This email address is being protected from spambots. You need JavaScript enabled to view it. or DM us on Facebook.


You can get more information about the program on Free Video Editor description page.

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